Digital Etiquette
Netiquette...
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This content page investigates the meaning of digital etiquette and how to raise, teach, and be socially accurate when interacting with technology. I chose this topic because it deals with content relevant to the topics being taught in school already. The only difference is that this particular topic deals with technology and how to behave and interact.
Digital Etiquette- is the way in which you act according to following and respecting social norms in a digital format. -Brittany C. Tracy
Digital etiquette, specifically cyber-bullying is an increasing problem all around the globe. Cyber-bullying refers to the relentless taunting, name-calling, abusing, ignoring, belittling, and demoralizing others for enjoyment by means of digital format. Students are using this media, technology, to torment, belittle, and embarrass each other with out taking ownership of their actions. These students are not realizing that they are leaving digital footprints that trace back to them, their words, and their actions. If students are taught the social expectations about communicating and interacting with different technological formats, then they will not only protect themselves but others as well. Below are a plethora of resources for parents, teachers, and students to teach, inform, and organize digital etiquette and specifically cyber-bullying. The hope is that these three groups will be able to identify, react, and take action against cyber-bullying. The main goal is to treat others the way you want to be treated especially when dealing with technology.
Digital Etiquette- is the way in which you act according to following and respecting social norms in a digital format. -Brittany C. Tracy
Digital etiquette, specifically cyber-bullying is an increasing problem all around the globe. Cyber-bullying refers to the relentless taunting, name-calling, abusing, ignoring, belittling, and demoralizing others for enjoyment by means of digital format. Students are using this media, technology, to torment, belittle, and embarrass each other with out taking ownership of their actions. These students are not realizing that they are leaving digital footprints that trace back to them, their words, and their actions. If students are taught the social expectations about communicating and interacting with different technological formats, then they will not only protect themselves but others as well. Below are a plethora of resources for parents, teachers, and students to teach, inform, and organize digital etiquette and specifically cyber-bullying. The hope is that these three groups will be able to identify, react, and take action against cyber-bullying. The main goal is to treat others the way you want to be treated especially when dealing with technology.
Acceptable Use Policy
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acceptable_use_policy-edt_6035.docx | |
File Size: | 31 kb |
File Type: | docx |
^ The following document is my classroom acceptable use policy
For Parents
^The following is a slideshow video that gives parents strategies about how to parent the digital generation.
For Teachers
^ The above article gives teachers more information about how to teach students how to become digital citizens.
^This lesson plan allows students to check their social networking profiles to see if it is exhibiting wise choices and behaviors.
^This link brings you to the high level questions that students should be asked in order to really self-reflect.
^This goes with the above lesson as the model social networking website that the students will evaluate.
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For Students
^This link brings you to the website, BrainPop. On this website, students can watch an interactive movie that discusses digital etiquette.
^This button links you to a video that shares a middle school student's experience with privacy and the internet.
^This button brings you to a video that shares a students perspective about cyber-bullying.
^This is an interactive game where students must use their judgement about different digital social situations.
^This is a fun game that allows students to prevent the cyber-bullies into the school.
^This website is a game that has students interact with the rules of the internet so that they can graduate from the Webonauts Internet Academy.
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Digital Citizenshp by Brittany C.Tracy is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.